What kind of content is eligible for Content ID?
Not all content is appropriate for claiming through Content ID. You must not use the system to claim content in which you do not have sufficient rights. Further, you are responsible for avoiding erroneous results, such as claims resulting from misidentified content, or claims interfering with authorized uses of content.
Abiding by the following rules will help you avoid these problems. (Please note, the examples under each rule are provided for your information. This is not an exhaustive list of potential issues.)You must have exclusive copyright rights to the material in the reference file for the territories where you claim ownership.
- Content licensed non-exclusively from a third party
- Content released under Creative Commons or similar free/open licenses
- Public domain footage, recordings, or compositions
- Clips from other sources used under fair use principles
- Video gameplay footage (by other than the game’s publisher)
- Karaoke recordings, remasters, and sound-alike recordings
- Sound effects, soundbeds, or production loops
- Continuous DJ mixes
- Countdown lists
- Full album sound recordings
Even if you exclusively own all of the content within these types of examples in all territories, you must separate them into individual components, songs, or videos.
These references are only valid when delivered under the video game publisher's content owner. If you are a game publisher and have questions, please contact your partner manager.
- So-called "royalty free" production music libraries typically licensed for use in game, film, TV or other soundtracks.
- All assets must include an informative title (e.g., not “Track 4” or an internal serial number).
- Recorded music assets must also include artist and record label information.
In addition to these rules, there are a variety of strategies to help you avoid and resolve improper claims.