On the web version of Play Console, you can keep up with your app's performance via notifications.
How to receive notifications
- Open Play Console.
- Click Setup > Notifications.
- Choose what you want to be notified about and click the boxes.
- Click Save in the lower right corner of the page.
App notifications
Notifications are based on your app's statistics. If there's a significant change in your app's performance indicators, you will receive an email.
Notifications |
Description |
Reviews |
- Your app receives a new review.
|
Updated reviews |
- A user updates the review after you've replied to it.
|
ANRs and crashes |
- Significant ANR or crash cluster changes are detected.
|
Android vitals |
- Significant vitals changes are detected.
|
Google Play Game Services alerts
If you receive a Google Play Game Services alert, it may require some action on your part.
Alert |
Description |
Detected abuse of feature |
|
Game service rate limit exceeded for method_name |
- Your game is making a larger than normal number of game service API calls and is being rate limited for some players.
- Learn more about detecting rate limiting to ensure game features like achievements, scores, or matches work consistently and reduce your game’s battery consumption.
|
Game is approaching or exceeding daily quota |
- Your game is approaching or exceeding the daily quota for game API requests.
- The most common reason for this is calling game services APIs repeatedly. Check and manage your daily quota to avoid exceeding this limit.
|
Game settings not published. |
- You defined your game services settings but they are not published.
- Publish your changes so game features and experiences will work and look as expected.
|
Incorrect ID used for (achievements | leaderboards) |
- This alert is shown when your game is attempting to access a game API using the wrong resource ID.
- Calling the correct ID will make sure the game feature will show the correct player data when unlocking achievements or granting a score.
- Learn more about setting up a leaderboard and achievements.
|
Duplicate images |
- This alert is shown when your game uses the same image for multiple achievements or leaderboards.
- It's more effective to use different images to distinguish achievements and leaderboards.
|
Detected incorrect implementation |
Real-time Multiplayer or Turn-based Multiplayer: This game has implemented invitations but doesn't allow users to join a match from an invitation. This approach is discouraged because it could result in a poor user experience.
Achievements: This game has created achievements in Play Console but never calls the SDK's unlock methods. This approach is discouraged because it could result in a poor user experience. |