Disabling hardware acceleration, while it does seem to work, is not a desirable solution, as it impacts Chrome's performance significantly, with video playback seeming to be especially affected.
Nalorin's solution, posted 8/7/2020, makes a lot of sense ("ShaderCache" is directly related to GPU rendering) and seems to be working for me so far, so I would try that before disabling acceleration.
Tested under Ubuntu Linux 20.04.1 LTS, with NVidia GTX 960.
FYI: if you're a beginning Linux user, Chrome's UserData folder is located at ~/.config/google-chrome
And if you're a Linux newbie, ~ is always the home folder of the signed-in account; and I know there's something equivalent for Windows, but sorry; I cannot remember the correct variable.
For anyone who doesn't know, and wants to do this under Linux, here's what to do, after shutting down Chrome and opening a terminal window:
ps aux | grep chrome
This lets you verify Chrome isn't still running; try not to confuse Google Chrome with other processes that happen to use a similar name, though.
cd ~/.config/google-chrome
rm -Rf ShaderCache
You could make a backup of the ShaderCache folder first, if you wanted, but I don't think it's valuable, as Chrome is just going to recreate it anyway.