Original Poster

Can't get WebGL maps in Chrome Beta

Chrome Version (type about:version into your omnibox):
Google Chrome 27.0.1453.81 (Official Build 198567) beta-m
OS Windows
WebKit 537.36 (@149790)
JavaScript V8
Flash 11.7.700.202
Operating System (Windows 7/8/Vista/XP, Mac, Linux, Android, iOS):
Windows 8 x64
Extensions (type Chrome:extensions into your omnibox):
AdBlock 2.5.63
Add to Amazon Wish List
Chrome Remote Desktop 27.0.1453.65
Feedly - Your News, RSS, Google Reader 14.0.490
Google Chrome to Phone Extension 2.3.1
Pocket (formerly Read It Later) 1.5.4
Send to Kindle for Google Chrome™
GPU: Radeon HD 7850, Catalyst 13.2 drivers.
I can't get WebGL maps to work! The old MapsGL used to work, but now the new one forces to "Lite mode" if I go to Chrome://gpu/ it says "WebGL: Hardware accelerated
WebGL multisampling: Hardware accelerated but when I go to new google maps, it forces to Lite Mode.
No issues in Canary.
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All Replies (3)
Antonio da Silva
Antonio da Silva
Same here. Goes straight into Lite Mode. I can go to any other WebGL website like
http://www.chromeexperiments.com/webgl/ and zero issues.
David Brenner
David Brenner
Still true in 28.0.1500.52 (Official Build 207119) beta-m.
I've had the same issue and could resolve my problem!
My extension 'ie tab' (Link: https://chrome.google.com/webstore/detail/ie-tab/hehijbfgiekmjfkfjpbkbammjbdenadd/ ) was the problem. When i removed it, everything works fine...
So have a look on your extensions and perhaps you will figure it out as well.
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