The following events are recommended for games properties, app or web. To learn how to implement these events, refer to the developer documentation.
Games should log the events listed in this article and the events for all properties. Logging events along with their prescribed parameters ensures maximum available detail in reports and lets you benefit from the latest Analytics features and integrations as they become available.
Event | Trigger... | Parameters |
---|---|---|
earn_virtual_currency | when a user has earned virtual currency (coins, gems, tokens, etc.) | virtual_currency_name, value |
join_group | when a user joins a group. Allows you to track the popularity of various clans or user groups | group_id |
level_end | when a user completes a level in the game | level_name, success |
level_start | when a user starts a new level in the game | level_name |
level_up | when a player levels-up in the game | character, level |
post_score | when a player posts his or her score | level, character, score |
select_content | when a user has selected content | content_type, item_id |
spend_virtual_currency | when a user has spent virtual currency (coins, gems, tokens, etc.) | item_name, virtual_currency_name, value |
tutorial_begin | when a user begins a tutorial | No parameters |
tutorial_complete | when a user completes a tutorial | No parameters |
unlock_achievement | when a player unlocks an achievement | achievement_id |