Positioning the camera
The camera is positioned using one of two methods. The first method places the camera at eye-level above a specific point (5' 6" above that point by default). The second method placing the camera at a specific point, facing a specific direction.
Positioning the camera at an eye-level view
The first position camera method allows you to position the camera at a specific eye-height above a specific point that you choose. The camera does not point at anything in particular. However, you are placed in the Look Around tool allowing you to move the camera around the point to look at items in your model.
- Select the Position Camera tool (
). The cursor changes to a small person with a red X. Notice that the Measurements toolbar indicates that the eye height above the ground plane is set to 5 feet, 6 inches. You can override this height at this time by typing in a desired value. - Click on a point in your model. SketchUp places the camera's point of view at an average eye-height over the point you click on. You are also placed in the Look Around tool. The following image shows a point in the middle of a room. The camera will be positioned directly above this point (5' 6") facing the television set if you click at this point.

Positioning the Camera Using Specific Target Points
The second position camera method allows you to position the camera at a specific point, facing a specific direction.
- Select the Position Camera tool (
). The cursor changes to a small person with a red X. Notice that the Measurements toolbar indicates that the eye height above the ground plane is set to 5 feet, 6 inches. You can override this height at this time by typing in a desired value. - Click and hold mouse button on a point in your model.
- Drag the cursor to the portion of the model that you want to look at. A dotted line is extended from the point selected in step 2 to the portion of the model you want to look at.
- Release the mouse button. The camera is repositioned at a height of 0 at the point selected in step 2. The camera faces the item you dragged the cursor to in step 3. The following image shows a point in the middle of a room with a dotted line to the window on the left wall of the room. The camera will be positioned directly at the first point (at 0 height) facing up at the window if you release the mouse button on the window.
- (optional) Type a new eye height into the Measurements toolbar to reposition the camera at eye height above the point selected in step 2.

