Wrapping material around corners
The texture can be wrapped around a corner, just as you might wrap a package with wrapping paper. To wrap textures around corners:
- Create a three-dimensional cube.
- Select File > Import to insert an image.
- Select an image format from the Files of type drop-down list.
- Select the image file.
- Click the Open button. The cursor changes to the Select tool with the image.
- Click in the drawing area to place the starting point of the image.
- Drag the cursor away from the starting point so that the image is resized.
- Click again to place the image.
- Context-click on the image. The Image entity's context menu appears.
- Select 'Use as Material. The image appears in the In Model (Microsoft Windows) or Colors in Model (Mac OS X)materials library within the Materials Browser.
- Select the Paint Bucket tool (
). The cursor will change to a paint bucket and the Materials Browser is activated. - Click and hold the Alt (Microsoft Windows) or Command (Mac OS X) key while using the Paint Bucket tool to change to the eye dropper.
- Click on the thumbnail of your image in the In Model (Microsoft Windows) or Colors in Model (Mac OS X) material library within the Materials Browser.
- Release the Alt (Microsoft Windows) or Command (Mac OS X) key.
- Click on a face of your model and paint the material.
- Context-click on the material to display its context menu.
- Select Texture > Position. Don't position anything!
- Context-click again.
- Select Position Texture tool > Done.
- Click and hold the Alt (Microsoft Windows) or Command (Mac OS X) key while using the Paint Bucket tool to change to the eye dropper.
- Click on the painted material using the eye dropper to sample the material.
- Release the Alt (Microsoft Windows) or Command (Mac OS X) key.
- Paint the sampled texture on the remainder of the model. The texture is wrapped around corners.
